Critical Play Report 2


Game 1 and game 3 are my favorite out of the 3 games. The first game had some constraints that were made so that the player would fail. one of those constraints is the light object. If you didn't respond fast enough you would end up losing HP. The waves got more difficult the longer you survived which is another constraint the game had. the challenge part of the game is to see how many waves you can survive and have a high score. 

Game 3 had a lot more going on since it had more objects and required more time for the player to understand these types of objects. the bombs that fell down added a lot of urgency in the game which made me want to get through the game faster. the experience part of the game was how the tutorial help me understand the controls and then transition to the next part of the game. 





game 1 mushroom soup
game 2 starving-snake-packs-apples-in-boxes-but-is-not-allowed-to-eat-them
game 3 loot loot goblin

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