Inspiration + Source Material
Ricochet Wonder » Devlog
The games I was inspired by are Become Witch, Omnitrix Shadow, and Tower of Creation. These games have interesting UI elements from the hotbar skill icons that are used and how it lets you know when the skill is ready. one of the things I like from the Omnitrix shadow game is the combat. it had different moves that has its unique animation. Tower of Creation had a lot of creative puzzles that I wanted to implement in my game. I want the game to have interactive mechanics that doesn't change the core of the gameplay too much and give the game more depth.
https://z4urce.itch.io/tower-of-creation
https://tianhao-wang.itch.io/become-witch-the-story-of-lunaria
https://www.cartoonnetwork.com/games/ben-10/omnitrix-shadow/index.html
Ricochet Wonder
Status | Prototype |
Author | Osmanthus11 |
Genre | Action |
More posts
- Final Project ManualDec 07, 2022
- Core Game ConceptDec 06, 2022
- Model anythingDec 06, 2022
- Itch Page DesignDec 06, 2022
- Sprite Animation/Pixel Arts + Pixel ImpostorDec 04, 2022
- Color Scheme Variants/Original Character DesignDec 04, 2022
- Physical Media Design ConceptNov 14, 2022